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Primer disparo

Video glossary

All 121 words from the course, each explained in one sentence, from the 180-degree rule to zebras. In the lessons they're highlighted in color: tap them to read the definition. For photography terms, there's the photography glossary.

1

180-degree rule
In exposure: a shutter speed of double the frame rate. In staging: don't cross the axis of action.

A

AF-C
Continuous autofocus: the camera keeps readjusting focus all the time. The usual mode for video.
Aspect ratio
The ratio between the width and height of the image: 16:9, 9:16, 4:5…
Assembly
The first edit: the pieces put in order, without any polish.
AV1
A very efficient video codec, increasingly used by web platforms.
Axis of action
An imaginary line between the characters who are interacting. Cameras shouldn't cross it without a reason.

B

B-roll
Supporting footage that illustrates what's being said and lets you cover cuts.
Backlight
A light placed behind the subject that outlines them and separates them from the background. Also called a rim light.
Banding
Visible steps in gradients, typical of heavily corrected 8-bit footage.
Big close-up
A shot from the forehead to the chin.
Bin
A folder inside the editing project for organizing footage.
Bit depth
The number of levels per color channel. 8-bit = 256; 10-bit = 1,024.
Bitrate
The amount of data per second in a video or audio file, in Mbps or kbps.

C

Clapperboard
A slate with the take's details that is snapped shut to sync picture and sound.
Clipping
Overload: the signal goes over the maximum and gets cut off. In audio, at 0 dBFS; in images, blown-out whites.
Close-up
A shot of the head and shoulders.
Codec
The method used to compress picture or sound: H.264, H.265, ProRes…
Color correction
Adjustments that make the image technically correct: exposure, white balance, contrast.
Color grading
Treating color with an aesthetic intention.
Color temperature
The color of a light source, measured in kelvin.
Compressor
An audio processor that reduces the difference between loud and quiet parts.
Container
A file format that wraps picture, sound and metadata: .mp4, .mov, .mxf.
Content ID
YouTube's system for automatically identifying copyrighted content.
Continuity
Consistency between shots: objects, eyelines, direction, action and light.
Coverage
The set of shots of different sizes and angles filmed of the same action.
Cowboy shot
A shot that cuts at the knees. Also called a medium long shot or American shot.
Crane shot
Moving the camera vertically, from low to high or the other way round. Also called a pedestal or jib shot.
Creative Commons
A family of licenses that allow works to be used under certain conditions (attribution, non-commercial…).
Cross dissolve
A transition where one image blends into the next.
Cross-cutting
Alternating between two simultaneous actions in different places. Also called parallel editing.
Cut on action
A cut made during a movement so the change of shot goes unnoticed.
Cutaway
A shot that moves away from the main action to show something related.

D

dBFS
Decibels relative to digital full scale. 0 dBFS is the absolute ceiling.
De-esser
A processor that tames the sibilant s sounds in a voice.
Digital zoom
Enlarging by cropping the image; it loses quality unless there's resolution to spare.
Dolly
Moving the camera toward the subject (dolly in) or away from it (dolly out).
Dolly zoom
A dolly and a zoom in opposite directions that warps the background: the Vertigo effect.
Ducking
Automatically lowering the music when someone speaks.
Dutch angle
A shot with the camera tilted on its axis: a crooked horizon.

E

Establishing shot
A shot that shows where the scene takes place.
Extreme close-up
A shot of an object or a part of the body. Also called an insert or detail shot.
Eye-level angle
Camera at the height of the subject's eyes. It conveys neutrality.

F

Fade to black
A transition where the image darkens to black. It signals an ending or a pause.
False color
An exposure tool that paints the image in colors according to brightness.
Fill light
A weaker light that softens the shadows of the key light.
Flicker
Strobing caused by lights that pulse at a frequency different from the recording.
Fluid head
A tripod head with hydraulic damping for smooth pans.
Focus hunting
Autofocus going back and forth when it can't find the focus point.
Focus peaking
A focus aid that highlights sharp edges in color.
fps
Frames per second.
Frame
Each of the still images that make up a video.

G

Gimbal
A motorized three-axis stabilizer.

H

H.264
A highly compatible video codec, the standard for delivering on the web (AVC).
H.265
A more efficient codec than H.264, also called HEVC.
Hard light
Light from a small source that produces shadows with sharp edges.
Headroom
The space between the top of the head and the edge of the frame.
High angle
An angle from above, looking down. It conveys vulnerability.
Histogram
A graph showing how many pixels there are at each brightness level.
Hook
An opening designed to grab attention in the first few seconds.

I

IBIS
In-body image stabilization, built into the camera sensor.

J

J-cut
The sound of the next shot starts before its picture.
Jump cut
A cut between two almost identical shots where time has been removed: the image jumps.

K

Kelvin
The unit used to measure the color temperature of light.
Key light
The strongest source, which sets the exposure and the character of the image.
Kuleshov effect
The phenomenon by which the meaning of a shot changes depending on the shot it's edited with.

L

L-cut
The picture changes, but the sound of the previous shot carries on.
Lavalier mic
A small microphone clipped to the chest. Also called a lav or lapel mic.
Lead room
Free space in the direction a character is looking. Also called nose room or looking room.
Log
A flat picture profile that keeps the maximum dynamic range for grading later.
Long take
A whole scene filmed in a single shot, with no cuts. Also called a oner.
Low angle
An angle from below, looking up. It conveys power.
LUFS
A unit of perceived loudness. The usual reference for the web: −14 LUFS.
LUT
A lookup table that transforms some colors into others. Technical (from log to Rec.709) or creative.

M

Match cut
A cut between two different shots that share a shape, movement or sound.
Medium shot
A shot that cuts at the waist.
Multicam
A clip that groups several synced cameras so you can cut between them.

N

Native ISO
The sensitivity at which a sensor delivers its best dynamic range.
ND filter
Neutral density filter: it reduces light without changing the colors.
Node
In DaVinci Resolve, each block of color adjustments in a chain.

O

OTS
Over-the-shoulder shot.
Outline
An ordered list of the segments of a show or video with their running times. Also called a rundown.
Overhead shot
An angle with the camera directly above the subject, looking down. Also called a bird's-eye or top shot.

P

Pan
Turning the camera horizontally on its axis.
Practical light
A lamp that is visible in the shot.
ProRes
A family of high-quality editing codecs; large files that play back smoothly.
Proxy
A lightweight copy of the footage for smooth editing.

R

Rack focus
Shifting focus from one point to another within the same shot. Also called a focus pull.
Reaction shot
A shot of the person listening to or on the receiving end of an action.
Rec.709
The standard HD color space, used by most screens.
Resolution
The number of pixels in each frame.
Retention
The percentage of a video that viewers watch before leaving.
Reverb
Sound lingering because of reflections in a room: the echo of an empty room.
RGB parade
A waveform split into the red, green and blue channels.
Ripple delete
A delete that removes a section and closes the gap in the timeline.
Room tone
A recording of the room in silence, used to fill gaps when editing.
Rough cut
The first edit with the complete structure, without polish.
Rule of thirds
Dividing the frame into a 3 × 3 grid and placing elements on the lines or their intersections.

S

Safe zone
The area of the frame that isn't covered by the interface or the edges of the screen.
Scopes
Image measurement monitors: waveform, parade, vectorscope, histogram.
Shot
A piece of video between two cuts; also, the size of the frame in relation to the subject.
Shot list
A list of the shots to film on a shoot.
Shotgun mic
A highly directional microphone.
Shutter angle
The fraction of each frame's time during which the sensor receives light, expressed in degrees. 180° means half.
Skin tone line
The line on the vectorscope near which anyone's skin tone falls.
Soft light
Light from a large source that produces soft-edged shadows.
SRT
A subtitle file format with a number, timings and text.
Storyboard
A sequence of panels showing each shot before it's filmed.
Straight cut
A change of shot where picture and sound change at the same time. Also called a hard cut.

T

Telephoto lens
A long focal length lens that brings things closer and compresses perspective.
Tilt
Turning the camera vertically on its axis.
Timecode
A code that identifies each frame: hours:minutes:seconds:frames.
Tracking shot
Moving the camera alongside the subject. Also called a trucking shot.
Trim
Fine-tuning a clip's in and out points in the timeline.

V

Vectorscope
A monitor that shows the hue and saturation of the colors in the image.

W

Waveform
A monitor that shows the brightness of the image from left to right.
Whip pan
A very fast pan used as an in-camera transition.
White balance
A setting that tells the camera the color temperature of the light so that white comes out white.
Wide shot
A shot of the whole person with their surroundings. Also called a long shot or full shot.
Wide-angle lens
A short focal length lens that takes in a wide field of view.
Worm's-eye view
An angle from the ground, looking almost straight up.

Z

Zebras
Stripes the camera overlays on areas that go over a set brightness level.