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Primer disparo
Lessons16Workflow

Level 4Lesson 16 of 306 min

Workflow

Editing starts long before you cut the first shot. Copying your footage properly, organizing it and preparing the project saves you hours, and files, later on.

The complete workflow

Cardcopy ×2Foldersorder and namesProxieslight copiesEditwith proxiesExportwith originals
The basic workflow: never work directly from the card.

Backups: the 3-2-1 rule

Before you format a card, your footage should exist in 3 copies, on 2 different types of media, with 1 offsite (in the cloud or somewhere else). At the very least, two copies on two drives.

  • Copy the card's entire folder, not just the video files: you may need the metadata.
  • Don't wipe the card until you've checked that the copies open.
  • Format the card in the camera, not on the computer.

Folder structure

A structure you can use for all your projects:

2026-10_ProjectName/
├── 01_RAW/           (originals, by day and camera)
│   ├── DAY1_CAMA/
│   └── DAY1_AUDIO/
├── 02_AUDIO/         (music, sound effects, voice-overs)
├── 03_GRAPHICS/      (logos, titles, images)
├── 04_PROJECT/       (editor files)
├── 05_EXPORTS/       (exported versions)
└── 06_DOCUMENTS/     (script, rundown, licenses)
Names that sort themselves

Start names with the date in year-month-day format (2026-10-07) and number your export versions: project_v01.mp4, project_v02.mp4. Avoid “final”, “final2” and “final_FINAL_really”.

Proxies: edit light, export heavy

Camera files (/ in 4K or 10-bit) are very demanding to decode: the computer stutters when playing them back. A is a low- copy in an easy-to-edit . You edit with the proxies and, when you export, the program automatically uses the originals.

  • Create them from within the editor (in DaVinci Resolve: right-click the clips → Generate Proxy Media).
  • Use an editing codec ( Proxy, DNxHR LB) at half or a quarter of the resolution.
  • Some cameras record proxies at the same time as the original.

Setting up the project

  • Timeline settings: delivery resolution (1920×1080 or 3840×2160; 1080×1920 for vertical) and the same fps you shot at. Set them before you start: changing the fps later causes problems.
  • Bins (project folders): one per type of footage: interviews, B-roll, music, graphics.
  • Review and mark: before editing, watch the footage and mark the good moments (markers, ratings, or by renaming clips). Watching everything once saves time later.

The stages of an edit

StageGoalCommon mistake
SelectsChoosing the best takes and momentsWanting to use everything
Putting the pieces in order, unpolishedTrimming frames too early
Structure and pacing; cutting what's not neededNot daring to cut
Fine cutPolishing cuts, pacing, B-rollLosing sight of the big picture
FinishingColor, sound, titles, exportColor correcting before the edit is locked
Color and sound come last

Don't color grade or fine-tune the sound until the edit is locked. If you then remove or change shots, you'll have done the work for nothing.

In short
  • At least two copies before you format.
  • A fixed folder structure for all your projects.
  • Proxies if your computer struggles.
  • Timeline fps matching what you shot.
  • Structure first; color and sound at the end.

Your turn: your project template

Create this lesson's folder structure on your computer and save it empty as a template.

  1. Copy a recent project into it.
  2. Generate proxies for a 4K clip and compare how smoothly it plays back.
  3. Rename your exports with numbered versions.