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Lessons1What is video

Level 1Lesson 1 of 308 min

What is video

A video is a series of photographs that go by so fast your brain stitches them together into movement. Understanding that changes how you shoot: how many pictures per second, how big, and what shape.

A video is lots of photos in a row

Each still image in a video is called a frame. When frames go by fast enough, around 16 or more per second, the eye stops seeing separate pictures and perceives continuous movement. Cinema has been running at 24 frames per second for almost a century.

This has a practical consequence you'll see throughout the course: every frame is a little photograph with its own exposure, focus and framing. Everything you know about photography applies, but repeated many times per second and with something photography doesn't have: time.

Frames per second (fps): what to choose

The fps (frames per second) setting tells you how many images are recorded every second. There's no "best" number: each one gives a different feel.

fpsFeelWhen to use it
24 / 23.976Cinematic, with a slight motion "judder"Fiction, short films, videos with a film look
25Very similar to 24TV standard in the UK and Europe (PAL). The safe choice for everything there
30 / 29.97A little smootherStandard in the US and Japan; many phones record this way by default
50 / 60Very smooth, "live TV" lookSports, video games, or to slow down to half speed
100–240Slow motion when played back at 24, 25 or 30Spectacular moments: water, jumps, hair in the wind
Tip

If you're not sure what to pick, match your local power grid: shoot at 24 or 30 fps in the US (60 Hz power) and 25 fps in the UK and Europe (50 Hz). That way you avoid flickering lights and fit in with TV and almost any project.

Real slow motion

Slow motion isn't achieved by "stretching" the video in the edit: it's achieved by recording more frames than you're going to play back. If you shoot at 50 fps and play back at 25, every real second lasts two on screen, with no stutter. If you stretch a 25 fps video, the software has to invent frames, and it shows.

You shoot atYou play back atResult
50 fps25 fps50% speed (2× slower)
100 fps25 fps25% (4× slower)
120 fps24 fps20% (5× slower)
240 fps24 fps10% (10× slower)

Resolution: how many pixels each frame has

is the size of each frame in pixels. More resolution means more detail and more room to crop in the edit, but also heavier files and a computer that struggles more.

NamePixelsWhat for
HD (720p)1280 × 720Almost obsolete now
Full HD (1080p)1920 × 1080Enough for social media and most web videos
4K UHD3840 × 2160Today's standard: lets you reframe and deliver in Full HD with extra sharpness
4K DCI4096 × 2160Digital cinema
Vertical Full HD1080 × 1920Reels, TikTok and Shorts

The p in 1080p stands for progressive: each frame is recorded whole. If you see an i (1080i, interlaced), that's an old TV system best avoided.

Shoot in 4K, deliver in Full HD

Shooting in 4K and editing on a Full HD timeline gives you up to 2× without losing quality. From a single of an interview you can also get a . It's one of the most common tricks in social media and interview videos.

Aspect ratio: the shape of the rectangle

is the proportion between the width and height of the image. It decides much more than size: it decides what fits in the frame and how you compose.

16:9YouTube, TV9:16Reels, TikTok, Shorts1:1Square feed4:5Instagram feed2.39:1Widescreen cinema
The most common aspect ratios and where they're used.

Think about the format before you shoot. If the video will end up vertical, frame for vertical or leave space at the sides to crop later. Cropping 16:9 down to 9:16 leaves you with less than a third of the image.

File format: container and codec

A video file has two layers that often get mixed up:

  • The is the box: .mp4, .mov, .mxf. It defines how picture, sound and metadata are stored together.
  • The is the compression method for what's inside: , (HEVC), , DNxHR, …

Two .mp4 files can behave very differently if one is H.264 and the other H.265. You'll see this in depth in the exporting lesson. For now, remember this: camera codecs (H.264/H.265) save space but are harder to edit; editing codecs (ProRes, DNxHR) take up a lot of space but play back smoothly.

Bitrate: the amount of data per second

is measured in megabits per second (Mbps) and tells you how much information is stored every second. With the same codec, more bitrate means more quality and more gigabytes. You can work out how much space a recording will take with the bitrate calculator.

In short
  • A video is a series of frames: 24 or 25 per second gives a film feel.
  • 24 or 30 fps is the safe choice in the US, 25 fps in the UK and Europe; double that if you want to slow things down.
  • 4K gives you room to spare; Full HD is enough for social media.
  • Decide the aspect ratio before you shoot.
  • Container (.mp4) and codec (H.264) are different things.

Your turn: your first frame rate test

Record the same movement (someone walking or water falling) three times: at 25 (or 30), at 50 (or 60) and, if your camera or phone allows it, at 120 fps.

  1. Import the three clips into a 25 fps timeline (30 fps if you shot at 30/60).
  2. Slow the 50 fps clip down to 50% and the 120 fps clip to 20% (or 25% on a 30 fps timeline).
  3. Also duplicate the 25 fps clip and slow it down to 50%. Compare: can you see the stutter?

Frequently asked questions

Is it better to shoot at 24 or 25 fps?

The visual difference is tiny. In the UK and Europe, 25 fps avoids flickering lights and fits with TV; in the US, 24 or 30 fps does the same job with 60 Hz power. 24 fps is the cinema standard. What matters is not mixing frame rates in the same project.

Do I need to shoot in 4K?

It isn't essential. Full HD is enough for most web videos, but 4K gives you room to reframe and stabilize without losing sharpness.